Thulean Archives

What do you think my favorite tool for homeschooling is? Let's find out.

As some of you might know already, tabletop role-playing games are great for homeschooling. And I even designed mythic fantasy role-playing game for homeschooling. You learn basic math, you learn English, you learn cooperation, and you learn social interaction. And at least for some role-playing games, you learn how to learn.[1]You learn what you need to do in order to gain experience, so to speak.

Personally, I grew up playing M.E.R.P. with a Role Master System. And I can attribute my English skill to my role-playing game. I can attribute my math skills to role-playing game. And I'm not talking about advanced math here, I'm talking about basic math, but also the ability to make quick calculations in your head and so forth. That is something you learn very well by playing role-playing games.

To prove my point, I'm going to give you a little anecdote. When my big brother was in senior high school, I was in junior high school, he came home from school boasting that he had achieved the best possible result on a math quiz.[2]It was a two-hour math quiz and about percentage calculations. He gave me the tasks and started to take off his shoes and so forth. And because I had played M.E.R.P. with a Role Master System, where percentage calculations are part of the system, I was able, a younger boy, to do all these calculations in 10 minutes with not one single mistake in my head. It was a written exam for older boys that was supposed to take two hours.

You do percentage calculations all the time when you play M.E.R.P./Role Master and therefore doing such calculations become routine for you. And it becomes routine for you in an enjoyable way. You enjoy doing it. I can also add that the math you learn when you play role-playing games is the math you use in everyday life. So it's the useful math for ordinary people.

When it comes to culture and our heritage, you do learn something about it from most fantasy role-playing games, because they have incorporated so much of our own mythology that it's very present in all of them. What I did to MYFAROG, though, was to incorporate this into the setting itself, intentionally, actively, and thoroughly. You learn something about your own heritage, and I think that's important, especially for Europeans in this day and age, where every entertainment industry that we know of is pissing all over it. "The evil white man did everything wrong in this world."[3]"All the evil in this world is white."[4]CRUSH THEIR BULLSHIT!

Another thing I did with Mythic Fantasy Role-Playing Game was to include gender differences between the two only real existing genders.[5]If you're a woman, you're not that strong, but you're more charismatic. And when it comes to the system itself, that means that women can't become as good fighters as men, but it also means that women have a closer connection to the divine and the spiritual.

Just like in real life?
Just like in real life?

So women make better sorcerers and bards. MERP is an excellent choice for home-schooling. It has a Tolkieneque theme, and you learn so much form playing. You can find this (out of print) game used on e.g. Amazon. Call of Cthulhu 7E) is another excellent choice for home-schooling, although perhaps for a bit older kids (it has a Lovecraftian horror theme). Finally, I will of course recommend my own game [MYFAROG]. Thanks for watching!
  1. You also learn how to read charts and tables.
  2. He usually did.
  3. The average Hollywood Producer:
  4. The average Game designer:
  5. In some modern tabletop RPGs you can play "transgender" characters.

Video version of this article

0:04:51
My most American video ever.... if you understand what I mean? If you're a regular viewer please DON'T try to become a Patreon supporter for as little as $1 per video because they are of course free for me to make, and I don't even have a Patreon account...